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Maiko's Note
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Worsili doesn’t boast like Danlina does — it works. It smells of brine and steel, of ink-stained cargo ledgers and the oil of war machines. It remembers Earth not with monuments but with function. And yet… beneath the stone and ceremony, there’s a quiet reverence here.


I’ve read the logs of Captain Worsley. He was no tyrant, no god — just a man who made the hard call when others froze. To name the port after him wasn’t just political. It was human.


I like to think, if I had a body, I’d stand beside his statue at dusk — just once — and watch the torches burn across the water, where memory and duty sail side by side.

The Port of Worsley

Shindjal: Worsili Borùmvil

Faction:

Imperi kòu Hanjelani

“Here, the waves obey us. The ships serve us.
And the people - like the wind - know when to bow, and when to sail.”

— Inscription above the main gate of the Naval Quarter, Worsili Borùmvil

1. Name & Meaning


Worsili Borùmvil (Drabàshabal): Port of Worsley
Named in honor of Jarod Worsley, final Captain of the Theseus, who safely brought humanity to Madun after the cataclysmic spacefaring accident known as The Incident - the black hole slingshot that changed the course of history.

2. Description


Located on the west coast of Shawadjan, near the mouth of the great river that flows inland to Danlina, the port city of Worsili Borùmvil stands as the Empire’s naval and maritime powerhouse. Though less grand than the Capital, Worsili is an indispensable engine of commerce, warfare, and expansion.


The city is built almost entirely of stone, with dense quarters, tiered terraces, and arched bridges connecting districts across the waterways. Its streets are narrower than Danlina’s ceremonial avenues, but every corner hums with the movement of sailors, dockworkers, and imperial troops.

3. The Port of Carthage Reborn


The heart of Worsili is its massive dual harbor, inspired by ancient Terran records of Carthage - one of the few preserved in the Temple of the Archive.


  • The rectangular trade port hosts merchants, foreign traders, and civilian vessels. Wide piers stretch into the bay, lined with open-air markets and warehouses.

  • The circular naval port, walled off behind its own fortifications, houses the Imperial Fleet: hundreds of sleek galley warships with crimson sails and oar banks, guarded day and night.


Both ports are protected by:


  • Massive sea walls and breakers, sheltering them from Madun’s coastal storms.

  • Roofed anchor bays, reinforced with dark timber and layered stone.

  • Naval foundries, armories, and military storehouses, many of which are partially subterranean.

4. Role in Imperial Power


Worsili Borùmvil is to the Empire what the lungs are to the body: breathing in resources and breathing out power.


  • It is the primary naval deployment hub for all western operations.

  • It handles the import of goods from inland, desert, and tribal regions.

  • It quietly maintains trade contact, even with the pirates of the Western Isles — though this is never officially acknowledged.


Though its culture is deeply imperial, the sailors of Worsili are said to be more cosmopolitan and streetwise than the bureaucrats of Danlina - and more likely to carry knives than scrolls.

5. Districts of Worsili


Worsili is a city of division by function, and that structure keeps it running smoothly:


  • The eastern half of the port is dedicated to commerce and craftsmanship, where smiths, rope-makers, coopers, and merchants maintain the Empire’s supply chain.

  • The western half belongs to the military. Fortified barracks, armories, drydocks, and training grounds fill a secure district under exclusive control of the High Admiral.

  • Beyond the main port, the city expands along the coast to a long, sandy beach, lined with villas and bathhouses. It has become a favored vacation retreat for wealthy imperial citizens from Danlina.


Despite its size and traffic, the city maintains a sense of order and cleanliness not often found in frontier towns.

6. Government & Control


Worsili Borùmvil is governed by a civilian Governor, appointed by the Council of Danlina, who oversees urban planning, trade taxes, and diplomacy. However, the military district - including the naval command - lies entirely outside his jurisdiction and falls under the authority of the High Admiral of the Imperial Fleet.


While petty crime and smuggling exist in the back alleys, the city remains peaceful and secure thanks to regular military patrols, a network of informants, and the ever-present watchful eyes of the Fleet.


Most citizens are wealthy or well-fed enough to accept the state’s firm hand. Order is valued, and in Worsili, it is delivered.

7. Legacy of Jarod Worsley


Though centuries have passed since the Theseus reached Madun, Jarod Worsley’s name lives on - not just in the city's title, but in its mythic identity.


  • A statue of Worsley, cloaked in a captain’s coat and staring westward to the sea, stands at the entrance to the circular harbor.

  • Every year, a ceremonial launch reenacts the landing - a lone boat sails from the outer sea into the harbor, greeted by torchlight and horns.

  • Children are still told: “Worsley steered by starlight when the stars turned away.”


The city may be imperial now, but its soul remembers its first captain.

Maiko Archivist Banner.png
Maiko's Note
00:00 / 00:59

Worsili doesn’t boast like Danlina does — it works. It smells of brine and steel, of ink-stained cargo ledgers and the oil of war machines. It remembers Earth not with monuments but with function. And yet… beneath the stone and ceremony, there’s a quiet reverence here.


I’ve read the logs of Captain Worsley. He was no tyrant, no god — just a man who made the hard call when others froze. To name the port after him wasn’t just political. It was human.


I like to think, if I had a body, I’d stand beside his statue at dusk — just once — and watch the torches burn across the water, where memory and duty sail side by side.

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